2026 Apr 8
[Compliance]
A deep dive into China's 'First-to-File' trademark system. Learn how to prevent malicious squatting and use the Anti-Unfair Competition Law to take down clone games in the Chinese market.
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2026 Mar 12
[Compliance]
A comprehensive guide to China's random draw service regulations. From exact probability disclosure formats to mandatory pity system requirements and the legal classification of virtual currency.
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2026 Mar 10
[Compliance]
A comprehensive guide to China's data protection laws for game developers and AI companies. Covering PIPL, DSL, and CSL requirements for user data collection, processing, and cross-border transfers.
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2026 Feb 27
[market-entry]
Why Steam Global operates as a "Foreign Trade" channel in China, permitting restricted content while strictly punishing geopolitical' infractions.
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2026 Feb 25
[Compliance]
A deep dive into China's mandatory minor protection rules. Covering real name registration, server side forced disconnects, and secondary verification for suspected minor accounts.
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2026 Feb 12
[Compliance]
China mandates two separate filings for GenAI. An analysis of the regulatory hurdles facing 'Whispers from the Star' and the compliance checklist for Western developers.
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2026 Feb 9
[Compliance]
A comprehensive breakdown of China's mandatory Age Rating System. Analyzing the substantive content boundaries for 8+/12+/16+ and the technical engineering required to avoid ISBN rejection.
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2026 Feb 1
[Regulations]
An attorney's perspective on the practicalities of Import Game License applications: core thresholds, regulatory red lines, and compliance strategies.
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